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Several improvements in October for Copilot and Horizon

Several improvements in October for Copilot and Horizon

Published on 07/11/2024 at 18:54

Over the last few months, we've taken the opportunity to put things right, and in particular to improve the interfaces already present in our various products.

Our main objective was to remove the various bugs and inconsistencies left over from the latest updates and to improve things by adding a new extension to our shop.

Refactorings

  • Refactoring of the "Pilots" page (addition of a pagination as well as a search engine).
  • Refactoring of the CSV files system (removal of unwanted characters, fix of various visual bugs).
  • Refactoring of the email templates (more lisible and design).
  • Addition of a pagination as well as a search engine to the "Grades" page.
  • Addition of flash messages (success or error) for each action.

Various fixes

  • Fix for emails footer links.
  • Fix for the extensions shop colors.
  • Fix for the data displayed in the widgets (flight phases).
  • Fix for the grades calculation (if the current user have negative stars or special stars the 0 value is used otherwise the positive value is used).
  • Fix for the number of entries displayed in the Developers API on our website.
  • Various responsive design fixes for tablets and smartphones.
  • Fix for the "flight log" section sizing in the single PIREP page.
  • Fix for the footer socials icons bottom padding.
  • Fix for the PIREP status margin in the single PIREP page.
  • Fix for the three dots menus modals not visible in smartphones.

Improvements within Horizon ACARS client

  • Detection of the "go around" phase.
  • Detection of engines running before starting a flight (which was causing flight time calculation problems).
  • The "settings" page is now displayed independently of the activated extensions.
  • Harmonization of the flash messages.
  • Harmonization of the shadows sizing.
  • Fix for the logo and footer spacing.
  • Update of the core FSUIPC API.
  • The altitude input must now have a value between 1000 FT and 50000 FT (this was previously a problem for flight phases detection when a value like "350" or "250" was sent).
  • The "climb" phase detection has been adjusted and is now detected when the climb rate is greater or equal to +500 FPM.

Improvements within Copilot

  • Shortening of airport names in the "time table" extension page, which could lead to visual conflicts.
  • Addition of "manual" cards on each interface.
  • Cropping for the too long users first and last names in interfaces.
  • Addition of the "useful links" tab for administrators (in the settings page) and the associated icons and links in the dashboard (available for each user).
  • Addition of fields in the flight dispatching page : alternate airport, cargo, number of pax.
  • The pagination system now works in 2 modes : "light" mode when less than 10 pages are present and "compact" mode when more than 10 pages are present (this was previously creating an overflow when too much pages were present in smartphones).
  • Addition of separate VATSIM, IVAO, PilotEdge and Poscon IDs fields for each user form.
  • Exposition of VATSIM, IVAO, PilotEdge and Poscon IDs fields in the "API data" extension endpoinds.
  • Removal of the "phase" column from the live flights widget and addition of airports names in the live flights widget.
  • Addition of distinct VATSIM, IVAO, PilotEdge and Poscon IDs columns in the users widget.
  • Addition of the "virtual airline rules" extension.

Our next objectives will mainly be to deal with the various feedbacks received from the community, starting with the "tours" extension, which will enable you to organize different tours and events, and reward virtual pilots when these have been completed.

Until then, we wish you many pleasant flights with us ! ✈️

FAQ - Frequently asked questions

In order to provide an answer to the most frequently asked questions, we keep this section up to date which will probably be able to provide you with information if you wish to obtain information on our solution.

What is FlyZold ?

FlyZold is a simple and efficient virtual airline management system. We enable virtual airlines to manage their content more simply and efficiently with modern and simple interfaces !

We provide two products (FlyZold Copilot and FlyZold Horizon) to virtual airlines including modern and ergonomic interfaces, a unique modular extensions and budget billing system, an ACARS client, an easy customization system, a granular permissions system, a professional flight dispatching system, detailed PIREPs review using maps and graphs, a simple and clear Developers API (including widgets) for virtual airlines usine their own websites, and finally regular updates and support through our dedicated Discord server.

We believe that our solution will bring new impetus to flight simulation, more particularly by bringing a touch of modernity to the existing system by offering even more advanced technologies and by offering an even more advanced interfaces that can adapt to the majority of virtual airlines.

A virtual airline is an online organization that simulates real-world airline operations but does not own or operate actual aircraft. These organizations are typically made up of flight simulation enthusiasts who engage in realistic virtual flying, often using software like Microsoft Flight Simulator or X-Plane.

Virtual airlines may have pilots, flight schedules, routes, and management systems, mimicking the structure of real airlines without the need for physical planes or airports. They offer a way for people to experience and participate in aviation activities digitally.

Generally, the flight performed is recorded either automatically by a software called "flight tracker" (our solution uses for example Horizon ACARS) during the flight, or after the flight directly on the FlyZold Copilot's interfaces where virtual pilots can publish a manual flight reports.

Flight reports are called "PIREPs". These PIREPs includes information related to the aircraft used, the departure and arrival airports, the altitude, the flight time and more generally all the events that occurred during the flight. Each PIREP is then saved in FlyZold Copilot and can be found in the virtual pilot's logbook, where each PIREP can be consulted to find all the information related to it presented in the form of graphs, maps or dashboards.

A virtual airline management system is a specialized software platform designed to help manage and organize the operations of a virtual airline. It allows virtual airline administrators to create and manage flight schedules, assign pilots to specific routes, and track their flights. A Virtual airline management system may also include features for managing virtual fleets, monitoring pilots performances, and generating flights reports (or "PIREPs") to help administrators assess the airline's overall operation.

These systems are crucial for creating a structured, realistic experience for both the virtual airline administrators and pilots. A virtual airline management system often integrates with popular flight simulation platforms like Microsoft Flight Simulator or X-Plane, enabling seamless connections between the virtual airline's operations and actual flight simulations. It can include real-time flight tracking (with FlyZold Horizon), which helps replicate the experience of managing a real airline, including logistics and coordination between virtual pilots, dispatchers, and administrators.

In addition to operational tasks, virtual airline management systems may offer social features, such as community events or tours for pilots and administrators to interact. They often include pilot training programs and features that allow for customization based on the needs of the virtual airline. Overall, a virtual airline management system creates a comprehensive environment that simulates the challenges of running an airline, fostering both realism and community interaction within the virtual aviation world.

To create your own virtual airline, you need to follow certain rules, depending on the airline you represent.

In the case of a fictitious airline, you need to make sure that it doesn't exist, and that you have all the copyright you need to create it (including names, logos, etc...). In the case of a real airline, you must first obtain all the necessary authorizations from the real airline you want to represent in order to represent it virtually.

Once you have all the necessary authorizations, all you have to do is create your first airports, aircraft, grades and schedules in our virtual airline management system by clicking on the "Subscribe now" button in the main navigation menu.